![]() But to me this looks pretty good for what it is and unless it gets fucked to shit with the GAAS/MTX model I can see myself having a lot of fun with my friends. Is it "ex DICE veterans reclaim the crown with their own take on a Battlefield-like"? No. The idea of dropping in with buddies to fight huge ass robots in a big, beautiful world sounds pretty great to me. On the other hand there are films with exclusively a plot layer (Raiders of the Lost Ark) or exclusively a character layer (Once Were Warriors) and each has. If anything, this actually looks like an evolution of what DICE did with Battlefront 1 (a game I vastly preferred over their second Battlefront), which in of itself had super snappy, satisfying action, movement, and shooting. Archaeology professor Indiana Jones ventures to seize a biblical artefact known as the Ark of the Covenant. With Harrison Ford, Karen Allen, Paul Freeman, Ronald Lacey. The glowing particles splashing out of explosions and the way characters smoothly run and move over terrain look both straight from Battlefront, which was a stunningly gorgeous and smooth playing game. Indiana Jones and the Raiders of the Lost Ark: Directed by Steven Spielberg. In the smoke and particle effects, and the player animations, you can absolutely see that last gen DICE talent that was evident in Battlefront and Battlefield 1 especially. Honestly, from the video, short as it is, I think it looks great. ![]() The reason a lot of new studios pursue a social or F2P game out the gate is because it's highly attractive to publishers (unfortunately due to MTX possibilities), and if successful permits the studio a sustainable revenue to help them grow for bigger pitches and projects in the future. I know people are deflated by "F2P" and all that, but I also think people need to remember that for a lot of devs, even highly experienced ones, it's extremely difficult to penetrate the market right out the gate with a big budget title that is fully supported by the publisher. In other news, here is whether Arc Raiders will be coming to Nintendo Switch, and some Apex Legends fans are angry over the nerfs made to Horizon’s Black Hole ultimate for Season 14.All in, honestly. Once the team is prepared to run the game through its paces with a high number of players, we’re likely hear more about possible alpha or beta tests. In the meantime, the Arc Raiders delay will allow the developer to focus on a “PvP-focused game mode” that it began prototyping in the spring this year. We know that it’s going to a team-based FPS and the teaser seems to indicate that the game will have vehicular combat, solid graphics, and a focus away from realism as enemies are turned into a shower of coins upon death. Söderlund promises that more news on Project Discovery will be shared “very soon,” which would be good because no release date, let alone the game’s actual title, has been announced so far. So far, we don’t have too much information on Project Discovery, except for the sneak peek posted above that was revealed in early November last year. To celebrate, we thought we’d share a glimpse of *another* unannounced game in the works. But given that the developer is still a “relatively small studio,” the development crunch required to do that would understandably be too much.Įmbark is celebrating 3 years! So what have we accomplished? We’ve grown to more than 250 game makers, we’ve got big plans for the future, and a few projects we are just itching to share. The former Chief Design Officer at Electronic Arts says that “the development of Project Discovery has progressed faster” than the studio first imagined, to the point that it could release both Arc Raiders and Project Discovery within the same time period. To put it in simple terms, the release date for Arc Raiders was pushed due to “sequencing,” explains Embark Studios CEO Patrick Söderlund in a post on Medium. Why Project Discovery is worth the cost of a Arc Raiders delay Genre: film/tv, movies Pages: 2 This item is also available for other instruments or in different versions: Would you like to request a new version USER REVIEWS This title has no reviews yet. Given the pressure that comes with releasing a studio’s first game, especially from a developer with a lot of former EA DICE staff, this shows Embark Studios’ confidence in Project Discovery. The Arc Raiders release date was originally set for some time in 2022, but it has now been pushed to a vague 2023 release window. Embark Studios has revealed that the reason for the Arc Raiders delay is due to a decision to focus on a different first-person shooter codenamed Project Discovery first.
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